[attr]lock filter=lfs diff=lfs merge=binary -text lockable [attr]lockonly lockable [attr]lfs filter=lfs diff=lfs merge=binary -text [attr]lfstext filter=lfs diff=lfstext merge=lfstext -text # Unreal Engine file types. *.uasset lock *.umap lock *.locres lfs *.locmeta lfs # Steam Audio files *.phononscene lfs *.probebox lfs *.probebatch lfs *.bakedsources lfs # Binaries *.exe lfs *.dll lfs *.rcc lfs # FMOD *.bank lfs *.wav lfs *.mp3 lfs *.ogg lfs *.flac lfs # Icons *.png lfs *.ico lfs *.icns lfs # Movies *.bk2 lfs # Raw Content file types. *.fbx filter=lfs diff=lfs merge=lfs -text *.3ds filter=lfs diff=lfs merge=lfs -text *.psd filter=lfs diff=lfs merge=lfs -text *.png filter=lfs diff=lfs merge=lfs -text *.jpg filter=lfs diff=lfs merge=lfs -text *.jpeg filter=lfs diff=lfs merge=lfs -text *.xcf filter=lfs diff=lfs merge=lfs -text *.mp4 filter=lfs diff=lfs merge=lfs -text *.avi filter=lfs diff=lfs merge=lfs -text *.mov filter=lfs diff=lfs merge=lfs -text # Anything in `/RawContent` dir. /RawContent/**/* filter=lfs diff=lfs merge=lfs -text # Make sure Windows batch files preserve CR/LF line endings, otherwise they may not be able to execute. Windows # batch files require a CR/LF for labels to work properly, otherwise they may fail when labels straddle 512-byte # block boundaries. This is important when files are downloaded through a zip archive that was authored on a # Linux machine (the default behavior on GitHub) *.bat eol=crlf *.sh eol=lf